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Card skeletons

Five composite card layouts: a media card, a profile card, a list, a tile grid and an article. Each one blocks out a whole card on the token surface, so the placeholder matches the shape of the content that is about to land.

SkeletonCard

Installation

The styled layer is free and installs like any other ai2 component.

Run the following command

npx shadcn@latest add @ai2/skeleton-card

Dependencies, the @ai2/tokens theme and the component file are installed together.

Variations

5 takes on the same idea. Each is its own export, and every one accepts a size prop (sm, md, lg, xl) aligned to the base Button scale.

Media

A cover area over a title and two lines.

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md
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xl

Profile

A centered avatar, name and two actions.

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xl

List

Rows of a thumbnail beside two text lines.

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xl

Grid

A two column grid of media tiles.

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md
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xl

Article

A cover, heading, paragraph and author row.

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md
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xl

ai2 Card skeletons: 5 styled variations on the token system

The ai2 Card skeletons are a set of 5 decorative button variations from the styled layer of the @ai2 design system, built around composite card layouts that block out a whole card, not a single bar. They are free and MIT licensed, and every color comes from a semantic token, so they theme with the rest of ai2 in light and dark.

Motion runs on framer-motion: framer-motion runs one calm opacity pulse, staggered across the blocks. The styled layer is opt-in, so the dependency only lands if you use it; the base components stay lean. Under reduced motion, the pulse stops and the layout stays static.

What is in the ai2 Card skeletons?

5 exports in one file: Media, Profile, List, Grid and Article. Each renders a native button and takes a size prop (sm, md, lg, xl) aligned to the base Button. They are separate from the base Button on purpose: the base keeps its clean variant, tone and size axes, while the styled layer carries the effects.

You own the file. Copy the one category file and you have all 5 variations, with no runtime dependency on ai2 itself.

Why use it

  • On-system by construction: Every color resolves to an ai2 semantic token, so the buttons follow your theme in light and dark with no extra work.
  • Effect without the sprawl: The decorations live in a dedicated styled file, so the base Button keeps its clean, predictable API.
  • Accessible and honest: Each renders a real button element, keeps a visible focus ring, and respects prefers-reduced-motion.

Features

  • Token-driven color: No hardcoded hex or oklch; the look recolors with your theme tokens.
  • framer-motion: framer-motion runs one calm opacity pulse, staggered across the blocks.
  • Reduced-motion aware: Under prefers-reduced-motion, the pulse stops and the layout stays static.
  • Size aligned to the base: Every variation takes sm, md, lg and xl matching the base Button height scale, so styled and base buttons line up in a row.

Production tips

  • Use it for emphasis, not everywhere: Styled buttons draw the eye. Reserve them for the one action you want people to take on a screen, and use the base Button for the rest.
  • Keep labels as verbs: The decoration adds weight, so a clear action label keeps the button scannable.
  • Pick one variation per surface: The variations share a family; using two different ones in the same view competes for attention.

Works with the rest of ai2

The Card skeletons sit alongside the base Button and the rest of the @ai2 registry. They share the same token file, so a styled action next to a base button or a badge stays visually consistent in both modes.

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© 2026 ai2 design system · MIT licensed · Built with its own components