Skip to content

Now in the official shadcn registry directory.

Start free

Pulsar

Premium

Added July 29, 2026 in Pulsar by Berkay Erdinc

Pulsar

Pulsar turns a hero section into a scene. Filaments spiral out of a glowing core, dust and a starfield drift behind them, and the whole vortex tilts toward the cursor, so the page feels like a place rather than a picture.

It renders in real time on the GPU. Five curated presets, Stellar White, Ion Blue, Ember, Aurora and Violet, give you a coherent look in one click; Custom mode hands you the core, strand, spark and background colours to grade yourself.

Thirty-eight native Framer property controls cover density, swirl, curl, flow, core glow, halo, tilt and parallax, so you tune the whole scene on the canvas without writing a line of code. One slider turns the particles into a flickering data stream.

What is inside

  • Five curated presets: Stellar White, Ion Blue, Ember, Aurora and Violet
  • Custom mode: grade the core, strand, spark and background yourself
  • Thirty-eight native Framer controls, no code required
  • Real-time WebGL: filaments, glowing core, halo, dust and starfield
  • Cursor-reactive parallax with adjustable tilt and auto spin
  • Glyph mode turns the particles into a flickering data stream
  • Density, swirl, curl and flow speed all tunable on the canvas